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Author Topic: Avatar Zip Pack for Garrysmod and Half-Life 2 and Counter-Strike Source  (Read 642 times)
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Oe Lu Toruk Makto
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« on: May 15, 2010, 05:38:15 pm »

I've had this idea in my head for quite some time

* avatar_chopper.zip (58.28 KB - downloaded 139 times.)
« Last Edit: May 15, 2010, 07:21:23 pm by Oe Lu Toruk Makto » Logged

Toruk Makto is king of the Ikran riders
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« Reply #1 on: May 15, 2010, 06:15:32 pm »

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'eylan na'viyä
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« Reply #2 on: May 16, 2010, 03:16:13 am »

i don't know anything about hl2 modding but how should this work? it's only a textfile. wouldn't a chopper require at least geometry and texture files ?
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« Reply #3 on: May 16, 2010, 05:48:48 am »

It's an advanced duplicator file. It's a tool for copying and pasting welded objects in Garrys Mod. It's basically some kind of blueprint rather than a model but can server the same cause.
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« Reply #4 on: May 16, 2010, 05:58:36 am »

AdvDupe files aren't as detailed or efficient as models (since you have to use existing props welded together), but it's the next best thing if you can't model. Textures are easier.
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'eylan na'viyä
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« Reply #5 on: May 17, 2010, 02:58:59 pm »

has anyone tried to convert the files from the original game.

i found a way to decompress the the proprietrary archives, but i havn't found a tool to covert the model/textures into usable formats.

quickbms extracting tool: http://forum.xentax.com/viewtopic.php?f=29&t=3525
(1)download quickbms: http://aluigi.org/papers/quickbms.zip

thread with bms file: http://forum.xentax.com/viewtopic.php?f=10&t=3895&st=0&sk=t&sd=a&hilit=avatar
(2)bms-file: http://aluigi.org/papers/bms/avatar.bms

quick guide:
download 1 & 2
start 1
select 2
select C:\Program Files (x86)\Ubisoft\James Cameron's AVATAR - DAS SPIEL\Data_Win32 (different on your pc Wink )
select output folder
wait ~15 min

now you can browse the files.
eg: samson seems to be made out of these files:
\data\graphics\av_vehicles_corp\samson_pilotable

seems that someone already has at least managed to view some wireframes:
http://forum.xentax.com/viewtopic.php?f=16&t=4310&p=38266&hilit=avatar#p38266
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fwef34f
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« Reply #6 on: May 19, 2010, 04:18:59 am »

need models of players on game Half-life 1 on a theme of Avatars... pls
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'eylan na'viyä
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« Reply #7 on: May 19, 2010, 10:47:30 am »

i hope these guys soon develop something:
http://forum.xentax.com/viewtopic.php?f=16&t=4310&p=38266&hilit=avatar#p38266
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'eylan na'viyä
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« Reply #8 on: May 23, 2010, 05:56:36 pm »

its already working quite well. only texture size isn't correct yet.
http://forum.xentax.com/viewtopic.php?f=16&t=4310&p=38590#p38590


* blender21.jpg (174.97 KB, 1280x972 - viewed 84 times.)
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