Author Topic: EVE: Online and Dust 514 - Games You've Probably Rarely Heard Of  (Read 3717 times)

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guest2859

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Alright: Explainin' Time.

===EVE: Online===

In the UK, there is a company called CCP, and they have a 10-year old $15usd-month MMORPG featuring the great sandbox: A galaxy. Now, you may think it's too big to pull off, but it's a map made of 1,300 solar systems. It is a sandbox because you, as a space pilot in the year 22,000-something-AD (literally that far in the future) that has to make a living running under corporations (clans), alliances (leagues), and compete against each other for territory, or for other reasons, to get a ship collection, become a billionaire, or many other reasons. It is almost 90% controlled by players, as in, 50% of the galaxy is unclaimed, and player's alliances can go to war and have their territory expanded, the market system is sectioned off into regions, which consists of anywhere from 5-15 solar systems, and players can buy and sell at any price they can afford or try and scam off of somebody. Players have bounties, reputations, and stats that are set by themselves and the views of other players (that decide to do something about it).



You don't level up as a whole in this game, you acquire skill books, and have them injected into you (knowledge is literally a dose in this time, except you actually can take "classes" for the stuff you can't do by these skills), where you can work every skill up 5 different levels. It takes a week to finish some skills, others can take up to 3, just depends on the requirements of it. These skills tell you what you can and can't get ahold of or create, like ships the size of cities take months to work up to, while ships like destroyers (something the size of a medium-large house) take on average a week.

For a little in-game history, Eve is the technical name of a galaxy found by humans through a wormhole called the Eve Gate, which was found sometime before the year 3000ad. They began exploring into it, and found it led to a galaxy with nearly unlimited resources and opportunity. So, they start transporting different construction materials into this wormhole to build a new society in this galaxy. Well, after centuries of feeding through it, the side that was found in the Milky Way (bit to point out, star travel was acquired by then using star gates) collapsed, leaving thousands stranded light years away. Most of them perished, not all. Years after the incident, a bright star in the Eve sky appeared for about 2 weeks, which was saw as the wormhole in the Milky Way collapsing. They refused to believe it for reasons unknown. The Eve Gate in the Eve Galaxy still stands, though it is now a huge sphere of light, though not a star, sitting in the solar system of "New Eden", part of the Amarr Empire. The last of the people in Eve managed to survive, and after millenniums created 4 huge empires:

The Amarr
Empire

The Caldari
State

The Gallente
Federation

The Minmatar
Republic


The Amarr are the royal kind of people. Caldari and Gallente, the military group that had capital planets in the same solar system, but now are at war, and the Caldari moved it's capital to a planet light-years away known as New Caldari Prime. The Minmatar were the 'barbarians' of the group, and were eventually enslaved by the Amarr, but later learned the technology to go to war and escape.

There's is also a group called the Jove, the part of humanity lost so long, they speak only in vowels and have conformed to complete intelligence to a scale far beyond anyone, but have managed to work with the other empires and ships are only released as Special Editions.

The 4 empires existed as separates, only know Earth as a myth, and developed technologies that would later be able to interact for travel and warfare.

The ships in the game can travel 3-AU/s, or roughly 1440-times the speed of light. The star gates can launch a ship light-years away and in under 10 seconds have it re-solidified in the next adjacent solar system. I found out it takes roughly 40 minutes to travel the galaxy, end to end.

So that's EVE, the PC-only MMO you can get through steam.

===Dust 514===

Dust is the next project by CCP. It is a PS3 release schedule for later this year, and will be able to cross-platform with EVE; EVE controlling orbital bombardments, Dust being the military on the ground that can call on help from the space corporations. Dust is unique, you rank up and such, but every thing you fire, you drive, you fly, YOU have to BUY. You don't have anything that re-spawns (except for the free medical cloning service they point out), and if your aircraft is blown out of the sky, you are out 1,000,000 isk. (That's also the currency in the EVE universe, all electronic, and 500,000,000 isk is equivalent to $20usd, either you spend that to cheat some money into your account which they support, or you spend hours working up to it). It also has the same skill system for everything, and both are truly a game of patience.

===

What I haven't said above about EVE in general:

You customize all your ships from a fitting management, max of 18 slots, 6 of a high, mid, and low power each, and you have limited CPU and Power to work around, with the exception that rigs use calibration that doesn't really affect your ship. There are hundreds of items to pick from, and it's a lot of thinking trying to get things to work.

You have 3 options on ship HP, Shields, Armor, and Hull. Damage goes down first on shields, then armor and hull, while shields slowly regenerate the whole time, though not much. You can fix your ship in the middle of combat, but it's recommended you stick to tanking the area of your empire. (Amarr and Gallente work around Armor, Caldari and Minmatar work around Shields.)

There are 3 regions of space: Hi-Sec, Low-Sec, and Null-Sec.
-High Security [0.5 - 1.0 security rating] means it's not legal to attack, and there are consequences, while you have help of CONCORD (space police) shooting down violators without breathing. Pirate NPC's only spawn here for agent missions (school classes)
-Low Security [0.1 - 0.4 security rating] means it's not exactly legal to attack, but it's easier to get away with, and you don't have help of CONCORD. Pirate NPC's spawn on occasion in random places and attack people.
-Null-Security [-1.0 - 0.0 security rating] means you can get killed, and there are no consequences.

Let me put it this way: When you start, you spend hours figuring out everything. That's just about it. It's a game of extreme patience, but is amazing none the less.

Some References:

Ship Scales with Stargates:

Dust 514 In-Game Screenshot:

Reaction to In-Game Inflation:
PvP Battle:
Dust 514 Trailer:
Dust 514 Cinematic Trailer:

That's just barely a hair of the games in themselves. It's a try but it's definitely worth trying.

Offline MikeLerman

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Re: EVE: Online and Dust 514 - Games You've Probably Rarely Heard Of
« Reply #1 on: February 17, 2014, 04:57:17 am »
Alright: Explainin' Time.

===EVE: Online===

In the UK, there is a company called CCP, and they have a 10-year old $15usd-month MMORPG featuring the great sandbox: A galaxy. Now, you may think it's too big to pull off, but it's a map made of 1,300 solar systems. It is a sandbox because you, as a space pilot in the year 22,000-something-AD (literally that far in the future) that has to make a living running under corporations (clans), alliances (leagues), and compete against each other for territory, or for other reasons, to get a ship collection, become a billionaire, or many other reasons. It is almost 90% controlled by players, as in, 50% of the galaxy is unclaimed, and player's alliances can go to war and have their territory expanded, the market system is sectioned off into regions, which consists of anywhesolarr=black]peimar solar[/color][/URL] systems, and players can buy and sell at any price they can afford or try and scam off of somebody. Players have bounties, reputations, and stats that are set by themselves and the views of other players (that decide to do something about it).



You don't level up as a whole in this game, you acquire skill books, and have them injected into you (knowledge is literally a dose in this time, except you actually can take "classes" for the stuff you can't do by these skills), where you can work every skill up 5 different levels. It takes a week to finish some skills, others can take up to 3, just depends on the requirements of it. These skills tell you what you can and can't get ahold of or create, like ships the size of cities take months to work up to, while ships like destroyers (something the size of a medium-large house) take on average a week.

For a little in-game history, Eve is the technical name of a galaxy found by humans through a wormhole called the Eve Gate, which was found sometime before the year 3000ad. They began exploring into it, and found it led to a galaxy with nearly unlimited resources and opportunity. So, they start transporting different construction materials into this wormhole to build a new society in this galaxy. Well, after centuries of feeding through it, the side that was found in the Milky Way (bit to point out, star travel was acquired by then using star gates) collapsed, leaving thousands stranded light years away. Most of them perished, not all. Years after the incident, a bright star in the Eve sky appeared for about 2 weeks, which was saw as the wormhole in the Milky Way collapsing. They refused to believe it for reasons unknown. The Eve Gate in the Eve Galaxy still stands, though it is now a huge sphere of light, though not a star, sitting in the solar system of "New Eden", part of the Amarr Empire. The last of the people in Eve managed to survive, and after millenniums created 4 huge empires:

The Amarr
Empire

The Caldari
State

The Gallente
Federation

The Minmatar
Republic


The Amarr are the royal kind of people. Caldari and Gallente, the military group that had capital planets in the same solar system, but now are at war, and the Caldari moved it's capital to a planet light-years away known as New Caldari Prime. The Minmatar were the 'barbarians' of the group, and were eventually enslaved by the Amarr, but later learned the technology to go to war and escape.

There's is also a group called the Jove, the part of humanity lost so long, they speak only in vowels and have conformed to complete intelligence to a scale far beyond anyone, but have managed to work with the other empires and ships are only released as Special Editions.

The 4 empires existed as separates, only know Earth as a myth, and developed technologies that would later be able to interact for travel and warfare.

The ships in the game can travel 3-AU/s, or roughly 1440-times the speed of light. The star gates can launch a ship light-years away and in under 10 seconds have it re-solidified in the next adjacent solar system. I found out it takes roughly 40 minutes to travel the galaxy, end to end.

So that's EVE, the PC-only MMO you can get through steam.

===Dust 514===

Dust is the next project by CCP. It is a PS3 release schedule for later this year, and will be able to cross-platform with EVE; EVE controlling orbital bombardments, Dust being the military on the ground that can call on help from the space corporations. Dust is unique, you rank up and such, but every thing you fire, you drive, you fly, YOU have to BUY. You don't have anything that re-spawns (except for the free medical cloning service they point out), and if your aircraft is blown out of the sky, you are out 1,000,000 isk. (That's also the currency in the EVE universe, all electronic, and 500,000,000 isk is equivalent to $20usd, either you spend that to cheat some money into your account which they support, or you spend hours working up to it). It also has the same skill system for everything, and both are truly a game of patience.

===

What I haven't said above about EVE in general:

You customize all your ships from a fitting management, max of 18 slots, 6 of a high, mid, and low power each, and you have limited CPU and Power to work around, with the exception that rigs use calibration that doesn't really affect your ship. There are hundreds of items to pick from, and it's a lot of thinking trying to get things to work.

You have 3 options on ship HP, Shields, Armor, and Hull. Damage goes down first on shields, then armor and hull, while shields slowly regenerate the whole time, though not much. You can fix your ship in the middle of combat, but it's recommended you stick to tanking the area of your empire. (Amarr and Gallente work around Armor, Caldari and Minmatar work around Shields.)

There are 3 regions of space: Hi-Sec, Low-Sec, and Null-Sec.
-High Security [0.5 - 1.0 security rating] means it's not legal to attack, and there are consequences, while you have help of CONCORD (space police) shooting down violators without breathing. Pirate NPC's only spawn here for agent missions (school classes)
-Low Security [0.1 - 0.4 security rating] means it's not exactly legal to attack, but it's easier to get away with, and you don't have help of CONCORD. Pirate NPC's spawn on occasion in random places and attack people.
-Null-Security [-1.0 - 0.0 security rating] means you can get killed, and there are no consequences.

Let me put it this way: When you start, you spend hours figuring out everything. That's just about it. It's a game of extreme patience, but is amazing none the less.

Some References:

Ship Scales with Stargates:

Dust 514 In-Game Screenshot:

Reaction to In-Game Inflation:
PvP Battle:
Dust 514 Trailer:
Dust 514 Cinematic Trailer:

That's just barely a hair of the games in themselves. It's a try but it's definitely worth trying.[/u]

Just exceptional post.. You have shared entire game details..Perfect I must say and I too love to play such an exciting game.
« Last Edit: February 18, 2014, 11:43:16 pm by MikeLerman »

Offline Txantslusam Skxawng

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Re: EVE: Online and Dust 514 - Games You've Probably Rarely Heard Of
« Reply #2 on: February 17, 2014, 07:34:04 am »
I wished Dust was like it was back then in the trailer.... Played the beta awhile back, not pleased :P But hey, the game is free, so I guess I can't complain.
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Re: EVE: Online and Dust 514 - Games You've Probably Rarely Heard Of
« Reply #3 on: February 17, 2014, 11:23:53 am »
I wished Dust was like it was back then in the trailer.... Played the beta awhile back, not pleased :P But hey, the game is free, so I guess I can't complain.

I have Dust 514. It's a very awesome game. I am soon gonna get EVE online. I think the beta version is really good 8)

 

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