Star Citizen, November 2014

Started by Tsanten Eywa 'eveng, October 14, 2012, 06:33:46 AM

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Tsanten Eywa 'eveng


Niwantaw

On the one hand I've spent far too much money on this.

On the other. My ship is the sexiest thing in space.


Only mostly AWOL.

Tìtstewan


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Eana Unil

I pledged, got an Aurora, attended to the show/meetup/presentation of the Hangar module + Buggy ;D and the awesome Freelancer in Cologne (and got a nice Freelancer poster which adorns my living room door now), and now I only need a high-end computer in order to play that game (Alpha/Beta/Release)...  :( ;D All just because a good friend of mine talked so much and often about this game, that he made me do all this, lol.

Tìtstewan

Quote from: Eana Unil on August 28, 2013, 11:13:41 AM
...and now I only need a high-end computer in order to play that game (Alpha/Beta/Release)...
Fì'u.
I'm afraid, I need a new graphics card for that game... Meh, I want to buy one for X-Rebirth, and Star Citizen will be released next year...damn graphics cards are so expensive! :(

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Eana Unil

Well, Chris Roberts himself recently mentioned, that you'd need a Geforce GTX 880 - which doesn't even exist yet. Lolwhat o_-

Tìtstewan

Quote from: Eana Unil on August 28, 2013, 01:55:30 PM
Well, Chris Roberts himself recently mentioned, that you'd need a Geforce GTX 880 - which doesn't even exist yet. Lolwhat o_-
@.@ Whoot?! :o I'm really sure, that such a "GTX 880" will cost nearly a 900€!! :'(

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Eana Unil


Tìtstewan


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Niwantaw

Quote from: Tìtstewan on August 28, 2013, 02:01:15 PM
Quote from: Eana Unil on August 28, 2013, 01:55:30 PM
Well, Chris Roberts himself recently mentioned, that you'd need a Geforce GTX 880 - which doesn't even exist yet. Lolwhat o_-
@.@ Whoot?! :o I'm really sure, that such a "GTX 880" will cost nearly a 900€!! :'(

I think it's called a joke.

Pretty sure min specs is like a GTX450 or something
Only mostly AWOL.

Eana Unil

Quote from: Niwantaw on August 29, 2013, 12:30:17 AM
Quote from: Tìtstewan on August 28, 2013, 02:01:15 PM
Quote from: Eana Unil on August 28, 2013, 01:55:30 PM
Well, Chris Roberts himself recently mentioned, that you'd need a Geforce GTX 880 - which doesn't even exist yet. Lolwhat o_-
@.@ Whoot?! :o I'm really sure, that such a "GTX 880" will cost nearly a 900€!! :'(

I think it's called a joke.

Pretty sure min specs is like a GTX450 or something
No joke, I read it in a magazine - Chris Roberts got interviewed and he mentioned it himself. You can read it yourself, if you got the chance somehow, it was printed inside the german Gamestar magazine, issue September 10/2013, page 34.

Eana Unil

The Hangar Module is out for download and testing!

Already downloaded it and luckily it works on my second computer - with medium details, but it works... ;D Well, my hangar is small (Aurora only, yet), so... no wonder...

Tomorrow, hopefully, the buggy patch will follow :)

Tìtstewan


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Tsanten Eywa 'eveng

Moar news :)

https://robertsspaceindustries.com/comm-link/transmission/13264-Rihlah-IV-Concept-Art

Rihlah IV

We thought we would end the week with your first look at an alien world: the Xi'An industrial planet of Rihlah IV. Located just across the border, Rihlah is an ideal destination for traders looking to acquire goods not found in UEE space. The Rihlah System was unlocked by backers during the July livestream event; you can find a full description in the unlock Comm-Link.

These pieces of concept art, showing ground and aerial views of the planet, are the initial 'look and feel' pieces that our level designers and artists will use to create the location itself. The aerial shot is what a player should see when landing on the planet and the ground shot is the initial landing area where you will get out of your ship and walk around. Both pieces were developed by artist Dennis Chan with the goal of indicating a unique and distinctly non-human style.

You've previously seen how we've taken Terra from stage to interactive environment... now imagine how cool it will be to explore a truly alien world!




Larger image
https://robertsspaceindustries.com/media/bhe3x4aihmem0r/source/RihlahIV_Final_4k.jpg


Larger image
https://robertsspaceindustries.com/media/lreqa6cgqfqh5r/source/Rihlah_Aerial_Final_4k.jpg

Tsanten Eywa 'eveng


Tsanten Eywa 'eveng

It's really amazing to see how much fans have supported Star Citizen to make this game a reality. The fans has been giving $21 million in total to fund the game. It's really insane.

The game is scheduled to be released in November 2014.

https://robertsspaceindustries.com/comm-link/transmission/13305-Letter-From-The-Chairman-21-Million

Tsanten Eywa 'eveng

Just in 5 days, Roberts Space Industries has got $1 million more to Star Citizen from their fans. This is incredible, to see how many wants this game to be released. It has now reached $22 million
https://robertsspaceindustries.com/comm-link/transmission/13317-22-Million-And-Hangar-Patch-Live

8th of october it reached $21 million.

Tsanten Eywa 'eveng

New milestone reached. Star Citizen has reached $23 million. It is now currently now on $23.2 million.

https://robertsspaceindustries.com/comm-link/transmission/13324-Letter-From-The-Chairman-23-Million


Xi'an Scout Unlocked! The Khartu is the light attack craft of the Xi'An military. Contrary to Human ship design, the Khartu doesn't have a traditional main thruster, instead featuring an array of maneuvering thrusters on articulated rigs. This design allows for incredible agility, making them the bane of UEE pilots, who bestowed the nickname 'Quark' because when all of the thrusters are firing, the ship looks like a spark flying through space. The Xi'an Aopoa corporation also manufactures an export model, the Khartu-al, for sale to human civilians as a dedicated scout/explorer. The export model features the same Xi'an maneuvering rig, but control surfaces modified for human use and a more limited armament. (Designer: Aopoa)
As a special reward for those who have backed us to this point, you will be receiving a model of the Khartu to display in your hangar. It won't be ready immediately, as we now have to concept the ship... but as always, we will be keeping you informed about that process!

New artworks shared



Tsanten Eywa 'eveng

Anvil Aerospace Hornet F7C: Domestic Emergency

Anvil Aerospace's Hornet F7C fighter encounters stiff opposition in this TV commercial from the year 2944.
Get your Hornet F7C at: https://robertsspaceindustries.com/comm-link/transmission/13329-Introducing-The-Anvil-Hornet-Lineup

https://robertsspaceindustries.com/comm-link/transmission/13333-F7C-Hornet-Coming-Soon

<iframe src="//player.vimeo.com/video/77480949" width="500" height="213" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="http://vimeo.com/77480949">Anvil Aerospace Hornet F7C: Domestic Emergency</a> from <a href="http://vimeo.com/robertsspaceindustries">Roberts Space Industries</a> on <a href="https://vimeo.com">Vimeo</a>.</p>

Tsanten Eywa 'eveng

Star Citizen has now reached $24 million. On 20th of october, it reached $23 million.

https://robertsspaceindustries.com/comm-link/transmission/13334-Letter-From-The-Chairman-24-Million

It looks like the Hornet commercial and brochure were a resounding success; the president of Anvil Aerospace should expect a bonus this quarter! In all seriousness, the community is continuing to set funding records and is allowing us to do more with Star Citizen. At $24 million, you've unlocked the following stretch goal:

Public Transportation System – Need to get from one place to another but don't have a starship? We're building a galactic transportation system. You can travel via transport from system to system in Star Citizen and even ship items (like a ship you need moved to another hangar.) With this stretch goal, we'll expand this system: star liners, long range transports, charter ships and flyable shuttles!

Pictured here is a monorail car, which will be used by the player to travel from place to place on Terra! A public transportation system may not seem as sexy as a new bomber or a cruiser, but it speaks directly to the goal of making Star Citizen an immersive, world-building experience. Instead of having a simple 'fast travel' option like an MMORPG, Star Citizen will feature a living, breathing system to support that gameplay requirement... a system that will be impacted by the economy and player actions in all sorts of exciting ways!

We're also revealing the $26 million goal, which I think will interest a lot of players. We have become increasingly fascinating with the possibilities for larger capital ships in Star Citizen and would like to dedicate some of the additional funding to expanding their functionality:

Enhanced Capital Ship Systems – In addition to the command and control systems we've already outlined, we're going to expand capital ship functions! Lead a damage control team to fight fires and repair key systems during battle, control internal bulkheads to slow boarders and man a number of consoles, like navigation and engineering, that will make commanding a capital ship feel even more immersive.
Thank you for your continued support. I hope you take as much pride as I do in the fact that you aren't only bringing back PC games and taking a shot across the bow at big publishers, you're taking Star Citizen to new frontiers. The team at Cloud Imperium can't wait to show you what's next!

Finally, one small change to the Hornet rollout. We've had a number of requests from backers eager to purchase the limited edition Super Hornet who will not be able to do so until the end of the month. Federal employees in the United States who are just getting back to work after the recent government shutdown are especially affected. We are grateful for your passion and would like to help however possible. With this in mind, we are going to keep the Super Hornet available an extra week through Monday, November 4th. We hope that helps give all of our existing backers an opportunity to upgrade to the F7C-M!

— Chris Roberts