News update:(out of date now )
Have been testing a new server layout. to bring in the best of everything while still keeping the old
Pro's:
Multiverse 2 is working on the latest beta of Bukkit!
I've also imported the original server worlds into it and so far it's holding and stable
Worldedit and Worldguard latest dev builds working great so far.
craftbook and command book are also functional
PermissionsEX: still in testing
CraftIRC: still testing
Dynmap: Working like a boss!
Coreprotect ( not yet tested but being considered )
Logblock, working great.
(feel free to suggest any plugins that might be useful or fun )
cons:
Wormhole X-treme has been found out to be broken after all
Existing gate function, but if they get broken they stop working ( eg: block of it's essential frame gets destroyed)
the problem with this is, if you damage a gate and it gets destroyed, you can't get it to regenerate.
also if you build a new dhd, and then tell wormhole to autobuild a new one, the new one is placed closer to you by 1 block and to the right. the problem is it also makes a new dhd pillar. if this is not accounted for the newly built stargate will destroy any blocks it replaces with it's own.
the ability to build the frame yourself and then it auto recognize the shape has stopped working as well
this means getting old gates to re-initialize will fail.
Thusly this plugin has been put on hold and is replaced currently with Multiverse gate's
while they are alot more limited, vs wormhole x-treme as gates go from point to point and don't have multiple destination possible from a single gate, they are functional across multiple worlds so making them a good temp replacement
suggestion is that if a gate is built to make sure there's enough room around it for the day that the stargate's can come back ( assuming the dev of the plugin gets it going )
this is the best compromise to get the latest features of the new 1.4.6
Any thoughts feel free to comment.