Author Topic: Spawn area modifications.  (Read 1235 times)

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Offline Teyl Maktoyu Ayfìwopxä

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Spawn area modifications.
« on: August 14, 2011, 08:26:59 am »
I've been doing a few things, including:

-Toruk in the skies.
-Making the village (with help of a few others) I'm renewing it atm.
-remove most of the cube, and making a fenced area, with a few bridges and access to the subway, everything within my gates will be made a safezone, in which you can heal, and cannot be attacked.
-making a big floating compass for newcomers to know the way.

Wanted: Artists for making some 2d pixelart like the smiley around spawn. (hint: make all of the smileys around the area that's on water).

Wanted: Ship builder for the harbor in the village. (must be able to work in smaller areas)
« Last Edit: October 02, 2011, 04:48:56 am by Teyl Maktoyu Ayfìwopxä »

Offline Niwantaw

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Re: Spawn area modifications.
« Reply #1 on: August 24, 2011, 06:52:17 pm »
I've been doing a few things, including:

-Toruk in the skies.
-Making the village (with help of a few others) I'm renewing it atm.
-remove most of the cube, and making a fenced area, with a few bridges and access to the subway, everything within my gates will be made a safezone, in which you can heal, and cannot be attacked.

-making a big floating compass for newcomers to know the way.

Wanted: Artists for making some 2d pixelart like the smiley around spawn. (hint: make all of the smileys around the area that's on water).

Wanted: Ship builder for the harbor in the village.


I could possibly build you a boat or two.

I've been meaning to rebuild my old battleship I built in classic
Only mostly AWOL.

Offline Teyl Maktoyu Ayfìwopxä

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Re: Spawn area modifications.
« Reply #2 on: August 24, 2011, 07:00:54 pm »
Great! I had one started, but I didn't finish it, only the deck was done, basically, if you can find it, you may improve it, and build even more ships around spawn!
(+1 karma if you build one in the village dock)

Offline Niwantaw

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Re: Spawn area modifications.
« Reply #3 on: August 25, 2011, 04:42:28 pm »
where's this boat wanted and where can I find me an infinite stockpile of everything?


EDIT: got infinite stockpile of everything
Only mostly AWOL.

Offline eejmensenikbenhet

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Re: Spawn area modifications.
« Reply #4 on: August 26, 2011, 09:15:47 am »
I can make some more smileys, or at least try that :P
Will have to take a look at the one that excists already first to see what colors are used though.

If you need any more help renewing the Spawn Area, give a shout!

Offline eejmensenikbenhet

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Re: Spawn area modifications.
« Reply #5 on: August 26, 2011, 04:21:18 pm »
The  8) emoticon is done, I also moved the "Welcome to Minecraft Learn-Navi.org" letters a bit so the .org isn't bend anymore.
"Some Germans" are making pixel art, well I'm curious.

Offline Teyl Maktoyu Ayfìwopxä

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Re: Spawn area modifications.
« Reply #6 on: August 26, 2011, 05:17:21 pm »

Something that's inside my fortress!
« Last Edit: August 26, 2011, 05:21:21 pm by Teyl Maktoyu Ayfìwopxä »

Offline eejmensenikbenhet

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Re: Spawn area modifications.
« Reply #7 on: August 26, 2011, 05:57:48 pm »
Looks good. Glad the dragon worked out the way I wanted, it's still not perfect though.

Oh, could someone give me permissions to build the village rutxe. Luckily I can use my wand but with permissions it will be easier.

Offline eejmensenikbenhet

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Re: Spawn area modifications.
« Reply #8 on: September 04, 2011, 03:55:59 pm »
(Oe omum... Meupxaret... Hìtxoa.)

How do you think about changing one wall in the "warproom" into a wall with stargate-names?

Offline Teyl Maktoyu Ayfìwopxä

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Re: Spawn area modifications.
« Reply #9 on: September 05, 2011, 09:16:01 am »
Sounds good?
Please write down:

Gate/warpname
Destination
Owner

Offline eejmensenikbenhet

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Re: Spawn area modifications.
« Reply #10 on: September 05, 2011, 09:39:41 am »
Sounds good?
Please write down:

Gate/warpname
Destination
Owner
Sounds good, let's place some gates I know...

 

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