Author Topic: Making an MMORPG  (Read 1530 times)

0 Members and 1 Guest are viewing this topic.

Ezy Ryder

  • Guest
Re: Making an MMORPG
« Reply #20 on: March 05, 2010, 01:12:34 pm »
Also a guitarist? By the way, how is it going?

Offline swiräk

  • Uniltìranyu
  • **
  • Posts: 138
  • Karma: 1
Re: Making an MMORPG
« Reply #21 on: March 05, 2010, 03:22:39 pm »
its doing... nothing...

we need organisation...

Ezy Ryder

  • Guest
Re: Making an MMORPG
« Reply #22 on: March 05, 2010, 03:31:57 pm »
Good idea... Maybe we should write down who's doing what?

Offline hawnuyuna'viyä

  • Uniltìranyu
  • **
  • Posts: 171
  • Karma: 3
Re: Making an MMORPG
« Reply #23 on: March 05, 2010, 05:03:59 pm »
Having a list of who is doing/will do what would help.

First however, we need to get the design sorted, so this section is particularly important for working with the artists here. At the moment we have a very vague sketch of the game and the gameplay.
Lets get some idea of what the storyline will be, characters we need, creatures we need, areas of gameplay, etc. 2D sketches of these is the right stage to be at to start with.

BTW> Shall we grab a github account for this? So that we can work collaboratively over that. Git's source control power will prove crucial in keeping people in sync whilst allowing ideas to develop with each other.

Offline Tíngay outíngay

  • Ketuwong
  • *
  • Posts: 37
  • Karma: 0
  • There is no kill like overkill.
Re: Making an MMORPG
« Reply #24 on: March 06, 2010, 02:05:28 am »
Me and some mates from school are creating a world and 9 races for this, we are making 8-10 classes all with their own ability trees, the work just goes slightly slowly :P considering that we have our HSC this year. Ill post when we get some conclusively built stuff, ill try to get that up in the next week or so. to make it easier we are gonna make all fo the races humanoid :P except maybe for one. but i do not like to post things that can be shot up. ill post the stuff when im happy with it for review is everyone okay with this?
This is not a signature... It is also not a blatant lie.

Offline Tíngay outíngay

  • Ketuwong
  • *
  • Posts: 37
  • Karma: 0
  • There is no kill like overkill.
Re: Making an MMORPG
« Reply #25 on: March 06, 2010, 02:07:04 am »
HOWEVER!!!! i am somewhat deficient in the area of the name for the world, its gonna be a fantasy MMORPG, at least the way me and my friends are designing it, so if anyone could help with names that would be wonderful, so far im just calling the world "Htgurlän" but apparently that is a bit hard to pronounce for anyone not on these forums
This is not a signature... It is also not a blatant lie.

Offline KxanìaTaronyu

  • Uniltìranyu
  • **
  • Posts: 105
  • Karma: 6
Re: Making an MMORPG
« Reply #26 on: March 11, 2010, 12:39:25 am »
Wow. I have a question, How long has this been in production? Also, I'm guessing the people are going to be Na'vi? Why don't you make a game like 'Sherwood'; Pretty good graphics and the best part is that it's web-based. If you would like me to help in any way (apart from programming or image designing) I would be glad to help..

Irayo, ulte 'Ivong Na'vi.

Ulte 'Ivong MMORPG ;D

KxanìaTaronyu.
"Oel kameie ayngati. Irayo ayngaru ulte Eywa ngahu. 'Ivong Na'vi aysmukan sì aysmuke. Aynga lu Eywayä ayeylan ulte aynga lu yawne oer. Kìyevame!" 

Offline Swokéyan

  • Taronyu
  • ****
  • Posts: 748
  • Karma: 7
  • Yes, I am still disappoint.
    • Add me on Facebook if you feel like it.
Re: Making an MMORPG
« Reply #27 on: March 11, 2010, 06:20:52 am »
Im very interested in this  ;D
But remember to make it look way different than other MMORPG's.
Like there are alot of them that look exactly like WoW with the same UI and graphics, and people will think the idea's and graphics are stolen from that game.
Also, u could try to make it exactly like Pandora with the Na'vi race and stuff, but i think you would need permission from JC first :/ lawl
Lurkin' the forums
Join the real life Na'vi tribe here (And yes, it will be a real tribe in the real world, NOT a role play)

Offline Tíngay outíngay

  • Ketuwong
  • *
  • Posts: 37
  • Karma: 0
  • There is no kill like overkill.
Re: Making an MMORPG
« Reply #28 on: March 12, 2010, 01:29:24 am »
we are currently working on that, one of the things that i want is to not have humans as playable :P
This is not a signature... It is also not a blatant lie.

 

Become LearnNavi's friend on Facebook Follow LearnNavi on Twitter! Watch LearnNavi's videos on YouTube

SMF 2.0.17 | SMF © 2017, Simple Machines | XHTML | RSS | WAP2 | Site Rules

LearnNavi is not affiliated with the official Avatar website,
James Cameron, LightStorm Entertainment or The Walt Disney Company.
All trademarks and servicemarks are the properties of their respective owners.
Images in the LearnNavi.org Forums and Gallery may not be used without permission.

LearnNavi Affiliates:
ToS

LearnNavi is the community to learn Na'vi, the Avatar Language
"A place where real friendships are made." -Paul Frommer

AvatarMeet | Learn Na'vi Forum | Learn Na'vi Wiki | Na'viteri

LearnNavi