Author Topic: avatar the oblivion mod  (Read 23914 times)

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Offline keye'ung makto

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Re: avatar the oblivion mod
« Reply #80 on: January 20, 2010, 03:47:18 pm »
ok here we go


replace dragon with thanator



(btw i am aware there are no tree's visible i did it without tree's to get a good test of my frames per second



simple fern meshes put together to make a basic foest fern area thing

Offline Tefpakyu

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Re: avatar the oblivion mod
« Reply #81 on: January 20, 2010, 04:21:17 pm »
every moment I want to be part of the team more and more  :P
-Tefpakyu-

Offline Nìwotxkrr Tìyawn

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Re: avatar the oblivion mod
« Reply #82 on: January 20, 2010, 04:38:42 pm »
WORK FASTER! YOUR NOT FAST ENOUGH! ROAR!!! I WANTZEZ IT!
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Offline keye'ung makto

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Re: avatar the oblivion mod
« Reply #83 on: January 20, 2010, 04:52:06 pm »
ok now notice the diference between the last one and this one



Offline Nìwotxkrr Tìyawn

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Re: avatar the oblivion mod
« Reply #84 on: January 20, 2010, 04:53:57 pm »
Trees, more green, and a dead ikran??
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Offline keye'ung makto

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Re: avatar the oblivion mod
« Reply #85 on: January 20, 2010, 04:56:58 pm »
well... if you want to be literal  yes ;)

but as i work more and more on a single area notice how it becomes closer and closer to to  semi movielike?

Offline Nìwotxkrr Tìyawn

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Re: avatar the oblivion mod
« Reply #86 on: January 20, 2010, 04:58:57 pm »
well... if you want to be literal  yes ;)

but as i work more and more on a single area notice how it becomes closer and closer to to  semi movielike?

Closer than the actual Avatar game at least XD.
Naruto Shippuden Episode 166: Confession
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Offline Txur Txe’lan

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Re: avatar the oblivion mod
« Reply #87 on: January 20, 2010, 04:59:26 pm »
is the na'vi going to be a class you can pick from the beginning, or is it going to be a skin

Offline Tìng Eywatikìte'e

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Re: avatar the oblivion mod
« Reply #88 on: January 20, 2010, 05:00:34 pm »
Awesome! Gods I wish I knew enough about computers to help!
Oeri lu Eywayä 'eveng


Offline keye'ung makto

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Re: avatar the oblivion mod
« Reply #89 on: January 20, 2010, 05:04:44 pm »
it will be a race,  depending on what rayne says determans if it's a class


probably have  classes like


Pa'li Makto  proficiant with spears, and other melee weapons

Icran makto  proficciant with bows and short dagger like weapons

and possibly a few others

Offline Txur Txe’lan

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Re: avatar the oblivion mod
« Reply #90 on: January 20, 2010, 05:14:01 pm »
sorry, i meant race. haven't played the game in a while

Offline keye'ung makto

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Re: avatar the oblivion mod
« Reply #91 on: January 20, 2010, 05:16:40 pm »
no it's only one race

Offline Tìng Eywatikìte'e

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Re: avatar the oblivion mod
« Reply #92 on: January 20, 2010, 05:33:33 pm »
*squirms* This is way to slow of a process for someone as impatient as me!
Oeri lu Eywayä 'eveng


Offline keye'ung makto

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Re: avatar the oblivion mod
« Reply #93 on: January 20, 2010, 05:37:59 pm »
lol


new image    shows a somewhat final area 

replace dragon with thanator



all that remains to do for this lil area is add rock to the sides of the cliff to make it look rocky and  then i move onto another area

Offline Nìwotxkrr Tìyawn

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Re: avatar the oblivion mod
« Reply #94 on: January 20, 2010, 05:39:51 pm »
Eventually you'll make it more jungley than foresty right?
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Offline Lora Taw

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Re: avatar the oblivion mod
« Reply #95 on: January 20, 2010, 05:47:09 pm »
after see'ing the movie 9 times in theaters (obsessive much? i know )


most people on this forum have probably seen it more than 3 times. so we are all a bit obsessive ;)

I have not seen it 3 times, only twice  :'(.
But im going again next week.


note how i said "most". i am quite aware that not everyone has seen it 3 times or more

Offline keye'ung makto

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Re: avatar the oblivion mod
« Reply #96 on: January 20, 2010, 05:58:40 pm »
well at the momant i lack the recources to make it jungly

oblivion lacks   any jungle type meshs and textures

Offline Lora Taw

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Re: avatar the oblivion mod
« Reply #97 on: January 20, 2010, 06:17:59 pm »
regardless, keep up the great work keye'ung. what youve done so far is amazing.

Offline keye'ung makto

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Re: avatar the oblivion mod
« Reply #98 on: January 20, 2010, 06:21:10 pm »
irayo

it is alot of work lol  i mstill waiting on my tree of souls person to finish it

Offline Lora Taw

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Re: avatar the oblivion mod
« Reply #99 on: January 20, 2010, 06:28:18 pm »
mmhm. i know its a lot of work. and if i could i would be doing as much as i can to help you with the game creating aspects of this development. but as such i lack the technical capabilities and am going to try and do my part with voice acting. and i know things like this take lots of time to actually make it look good. so dont rush it like the people who made the avatar game did :P


 

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