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Na'vi modders, UNITE!

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Ricardo:
Well, I could open the PAK-files with the script but not the files inside (except LUA, Windows knows them).
A quick research with Google wasn't useful, too.
I think that Ubisoft made their own containers. We need someone with modding-experience who knows how to solve the problem.

bommel:
Like I said, if it's a proprietary format especially developed for the game it is kinda hard to reverse engineer, at least it takes some serious amount of time.

Tìtstewan:

--- Quote from: bommel on December 12, 2012, 01:17:51 pm ---Like I said, if it's a proprietary format especially developed for the game it is kinda hard to reverse engineer, at least it takes some serious amount of time.
--- End quote ---
Yes, you are right.

But in the .pak container have some .xml file, that I can modify. For example. I found a file, wich contains the codes for the army units on the planetary conquest.
(The minimum number on soldiers/warriors for a sector is in the non-modified game are 500. I was able to change it to 1000 or 100 etc.)
 :)

Ricardo:
To come back to the topic starter's wish:
It is possible to change sounds/language. Wrong spoken Na'vi can be substituted.

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